Hi there,
I am trying to run a batch simulation with various pitch (or GCR). I am wondering how the pitch in the shading scene is used when compared to the various pitches that I specify in the batch run? For example when I choose a two rows that specify the GCR in backtracking management in the shading scene, I just want to make sure that is not affecting the output of the batch runs, which would have a different GCR.
Thanks!
-Joe