Michail Katsivelakis Posted November 15 Posted November 15 Dear PVSyst team, I'm working on a project where I've imported a PVCase shading scene into PVSyst. However, I'm unable to implement bifaciality in the simulation due to the following message: "The pitch between tables is not sufficiently homogenous." Is there a way to incorporate the bifacial effect into my simulation despite this issue? I understand that this might be related to the RMS limit for pitch distributions. Any guidance or suggestions would be greatly appreciated. Thank you in advance for your time. Kind Regards.
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