Michail Katsivelakis Posted 7 hours ago Posted 7 hours ago Dear PVSyst team, I'm working on a project where I've imported a PVCase shading scene into PVSyst. However, I'm unable to implement bifaciality in the simulation due to the following message: "The pitch between tables is not sufficiently homogenous." Is there a way to incorporate the bifacial effect into my simulation despite this issue? I understand that this might be related to the RMS limit for pitch distributions. Any guidance or suggestions would be greatly appreciated. Thank you in advance for your time. Kind Regards.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now