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Dear PVSyst team, 

I'm working on a project where I've imported a PVCase shading scene into PVSyst. However, I'm unable to implement bifaciality in the simulation due to the following message: "The pitch between tables is not sufficiently homogenous."

Is there a way to incorporate the bifacial effect into my simulation despite this issue? I understand that this might be related to the RMS limit for pitch distributions.

Any guidance or suggestions would be greatly appreciated.

Thank you in advance for your time. 

Kind Regards.

 

 

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