Swonno Posted June 24 Posted June 24 Hello PVSyst team! It`s getting hot. Drink water well and always be healthy ! Back to the topic, I'm trying to rotate the tree group but no matter what i do, the azimuth is keeping changing but, it seems likes tree group are at the same point. Is there any tips on this situation ? Best wishes, Swonno
Hizir Apaydin Posted June 24 Posted June 24 Dear Swonno, You probably selected "Own origin" in the rotation tool. Trees are then rotating on their own axis. You need to change the orientation axis to "Scene origin" or "First selected object": Regards
Swonno Posted June 25 Author Posted June 25 11 hours ago, Hizir Apaydin said: Dear Swonno, You probably selected "Own origin" in the rotation tool. Trees are then rotating on their own axis. You need to change the orientation axis to "Scene origin" or "First selected object": Regards I appreciate your solution! Thanks you very much again ! Happy Tuesday !
Swonno Posted June 27 Author Posted June 27 (edited) @Hizir Apaydin Good morning and happy Thursday ! I really appreciate your comment and if you don't mind i'd like to know if you can help me. I'm trying to design those tress like staired shape like a following mountain tilt. but now i'm moving every subject one by one. but in array, there is a feature array tilt. so i'm wondering if there is subject array tilt controling option to batch quickly. Thank you for your work, Swoono Edited June 27 by Swonno
dtarin Posted June 27 Posted June 27 If your trees are over the terrain, you can place them onto the terrain with any offset desired using edit > set auto altitude. If your terrain surface is limited, and you need to add trees that are outside the boundary, then you can manually adjust the edges of your terrain by moving points individually in the X, Y, or Z direction (you can select multiple at once, it is not restricted to a single point, in case previous statement was misleading). After the terrain surface is adjusted, use auto altitude on all objects.
Swonno Posted June 28 Author Posted June 28 4 hours ago, dtarin said: If your trees are over the terrain, you can place them onto the terrain with any offset desired using edit > set auto altitude. If your terrain surface is limited, and you need to add trees that are outside the boundary, then you can manually adjust the edges of your terrain by moving points individually in the X, Y, or Z direction (you can select multiple at once, it is not restricted to a single point, in case previous statement was misleading). After the terrain surface is adjusted, use auto altitude on all objects. This is surprsing tip! Thank you very much! My time will be saved a lot 🙂 I really appreciate your help. Have a wonderful friday and weekend. Thank you, Swonno
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