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Need advice for complex shading scene


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I have a multi-orientation PV system on a very curvy hillside, and I am struggling to model it successfully.

Using the automatic altitude tool, I end up with 60+ orientations which is obviously too many to reasonably distribute the strings across (and obviously the software only allows 8 anyway). Is there any best practice or easy method to overcome this? Or would I need to manually adjust the different groups of tables into just 8 pitch/azimuth combinations, and position them manually?

Any help/advice would be greatly appreciated. Please see screenshots attached.

Screenshot 2022-10-05 135110.png

Screenshot 2022-10-05 135905.png

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In the 3D scene, Tools > Orientation management tool, you will find a tool that will help you reduce the number of orientations. There are several ways to proceed, either semi-manually, or by changing the tolerance to identify different orientations.


If you double click on an orientation, you can assign tables to it. In the above example all tables have been assigned to orientation #1, so you should first unassign them before assigning them to another orientation group.

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