Jump to content

Help > Project Design > [...] > Tracking planes


julmou

Recommended Posts

Good morning,

In the Help > Project Design > Shadings > Near Shadings: 3D construction > Object types > Tracking planes, in the last paragraph "Array of trackers", one of the sentences bothers me.

Quote

The mutual shadings are related to the pitch and the width of each tracker, or more specifically to the ratio  width/pitch, which is more or less represented by the "Ground Coverage Ratio"  GCR. The lower GCR, the higher shading losses.

I think it should be, the higher GCR, the higher shading losses (i.e. lots of ground covered, more shadings), or retrospectively the lower GCR, the lower shading losses (i.e. low GCR -> not much ground covered by collectors -> i.e. lots of space between trackers -> less shading)

high coll. width -> more shading -> higher GCR = width/pitch

high pitch -> more space between coll. -> less shading -> smaller GCR = width/pitch

Hence, the higher GCR, the higher shading losses.

Is that correct? Let me know if I'm wrong

image.thumb.png.349525db52c0d45253be258c6d433eab.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...