cvernay Posted April 28, 2022 Share Posted April 28, 2022 Dear all, I've imported ground data CSV on the 3D shading scene. My question is simple : is the ground considered for the near shading? In case there is a hilltop for instance, will it be considered in the shading factor table? Thank you in advance. Regards Christophe Vernay Link to comment Share on other sites More sharing options...
jammyc Posted April 28, 2022 Share Posted April 28, 2022 You can include the ground in the simulation by selecting the ground object and selecting the "Enable shadow casting" checkbox. Link to comment Share on other sites More sharing options...
cvernay Posted April 28, 2022 Author Share Posted April 28, 2022 That's perfect. Thank you very much. Link to comment Share on other sites More sharing options...
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