Jump to content

Is shading due to ground considered in the simulation?


Recommended Posts

Dear all,

I've imported ground data CSV on the 3D shading scene. My question is simple : is the ground considered for the near shading? In case there is a hilltop for instance, will it be considered in the shading factor table?

Thank you in advance.


Christophe Vernay

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...