LoicA Posted June 2, 2016 Share Posted June 2, 2016 Hi,I am currently working for a French solar developer specialized in ground power plants and started to learn how to use PVsyst about one month ago.We will develop a project on a land with slopes, the ground is not flat at all. The geometer will provide us a .csv or .txt file with GPS data of each point (X, Y, Z) that I will import in PVsyst as a ground. I have done some test and it’s working well.Because we are working on multi MW projects the number of panels is important and it’s the same for the tables. The fastest way I found to do the project design is to use the Zone of Table tool. When using ground data, will the Zone of Table tool will decrease or increase automatically the pitch to fit the increase or decrease of the limit angle of the sun? (I would like to design for a fixed sun limit angle row to row). I saw a topic named “Topography Modelling” on this forum but it was in 2013. Do you have implemented any solution for this? Or do I have to do it manually by placing sheds rows with variable pitch one by one? (really time consuming and not flexible if I need to modify something).Generally speaking, for this type of project, what’s the best way to draw it in PVsyst? The drawback of the Zone of Table tool is that we can’t use the Optimization Tool or Batch.Is there a way to do batch simulation with defined Zone of Tables according to the ground possibilities? Indeed, I have done some batch simulations but I had to create a virtual project with Unlimited Sheds. It does not take into account the shape of the ground (2D in top view). I succeeded to solve this issue by setting a minimum GCR ratio when analyzing the data but anyway it’s no suited exactly to the land. (Setting a minimum GCR ratio is a way to select simulations that should fit onto the land). Also, is there a way to convert the tables positioned using the Zone of Table tool to a Shed so that it’s possible to use the Optimization Tool?Last question, I often read that when using Unlimited Sheds the edge effects are neglected. What are the edge effects? I didn’t find any help for this.I hope I was clear enough and will answer if you need more details.Regards, Loic :idea: Link to comment Share on other sites More sharing options...
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