j.meier Posted April 8, 2016 Share Posted April 8, 2016 Dear PVsyst team,I ran into some trouble with importing shading scenes from Helios 3D in the new PVsyst version (6.4.).At a first glance, everything looks fine. But when I save the scene and close the editor erverything seems still to be ok. But as soon as I go back to the editor and read this scene I saved before, a lot of shading objects disappear.I tried the same in v6.39 and here everything seems to be good.Is it possible that this is caused tue to the now faster calculation of the shading table? I hope I was able to explain the problem.Best regards Link to comment Share on other sites More sharing options...
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