j.meier Posted April 8, 2016 Posted April 8, 2016 Dear PVsyst team,I ran into some trouble with importing shading scenes from Helios 3D in the new PVsyst version (6.4.).At a first glance, everything looks fine. But when I save the scene and close the editor erverything seems still to be ok. But as soon as I go back to the editor and read this scene I saved before, a lot of shading objects disappear.I tried the same in v6.39 and here everything seems to be good.Is it possible that this is caused tue to the now faster calculation of the shading table? I hope I was able to explain the problem.Best regards
André Mermoud Posted April 17, 2016 Posted April 17, 2016 Please send us your Helios3D file (*.h2p) to support@pvsyst.com
j.meier Posted May 2, 2016 Author Posted May 2, 2016 Hi André,any new information on that? It has been a while since i send the Helios file.
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