helenabournes Posted September 27, 2015 Share Posted September 27, 2015 I've encountered a problem with using a Helios 3D model in PVsyst. I imported a Helios 3D file for a 38MW solar plant into PVsyst and added the required shading objects. The plant string configuration is not consistent across the whole plant so I needed to change some tables to a different configuration. While I managed to input most of these changes PVsyst got increasingly slow and ultimately crashed before I had a chance to finish. I managed to save and read the scene a few times to keep working on it but it now returns an error message when I try to read that scene. Is there a limit to the ammount of information PVsyst can handle in a shading scene that I have now exceeded? Link to comment Share on other sites More sharing options...
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