Richard85 Posted September 2, 2015 Posted September 2, 2015 Hello, Currently I am able to successfully import a ground file into a PVsyst shading construction scene from .csv form. I am then able to click 'position tables on scene' so that they become attached to this ground.Here is where I get stuck;At this point, a second orientation gets automatically created. i.e. my original orientation I specified was 20 deg tilt, 0 deg azimuth. The new orientation created has a 20.1 deg tilt and a 5.3 deg azimuth. When checking validity it tells me that for my original orientation, the shading area is lower than the PV modules area, which was not the case before I brought in the ground file. After closing the construction window it tells me that I've now defined two orientations and need to update my parameters, so I click update. It then reiterates about the shading area for orientation 1 being lower than the pv area, and seems to suggest how my area should be split between the two orientations, but I wouldn't know which sub arrays to alter without blind guessing, plus the two suggested areas don't add up to my original area. I've attached a screenshot which I hope helps explain the warnings I'm getting.Until I understand how to adapt my shading scene to work with ground data, I am only able to perform energy calculations without ground data. If anyone has any advice it would be greatly appreciated as I am very new to this software.- Furthermore, the trees I created as elementary shading objects do not become attached to the ground. They remain in their original position with a Z value of 0. I can't see a tool like 'position shading objects on scene'. Is it hidden, or do I manually need to apply what I think is the relevant Z value to each shading object?Many thanksscreenshots of near shading window
Richard85 Posted September 4, 2015 Author Posted September 4, 2015 Quick update,I established that one of my arrays was located on a slightly more complex area of terrain, and as a result, each table/shed had received a baseline slope of 2 degrees when I positioned them on the scene. When I tried manually changing them all to 1 degree, the problem I had seemed to disappear and I was able to run my calculation
Glenso_eos Posted February 4, 2021 Posted February 4, 2021 Hello Richard,How were you able to get the CSV of the terrain and attached the structures to the ground?Thank you
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