Jump to content

Ground objects and table zones


j.meier

Recommended Posts

Hi,

I really like your new feature the “ground object” for defining a 3-D shading scene. But I have some suggestions to make this tool even more helpful. Would it be possible to import a DGM from Helios and automatically define it as a ground object? That would be really great.

A second suggestion is, that it would be really helpful to have the opportunity to perform a Batch-Simulation with respect to the 3-D shading parameter (keeping limit angle and so on) if you define a ground object and table zone. I can imagine that it is quite complicated if the tables for example don’t fit into the defined table zone when the pitch is changing, but displaying a message that this happens in the result-file of the batch would be helpful enough.

Would this be possible?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...