LauraH Posted Friday at 08:00 PM Posted Friday at 08:00 PM Why is the diffuse shading information computed for every run, unlike the direct shading? Can't this information at least be held in the active memory as long as you're working on the same variant? I'm tweaking my loss terms and every time I rerun, PVsyst takes the time to build the diffuse integrals again. I can understand if you don't want to save it in the export, but while you're working would be nice. Thanks.
dtarin Posted 1 hour ago Posted 1 hour ago It would be helpful to include this in the next update. We've had to use custom tracker approximations to avoid long waits for diffuse recalculations when making other unrelated model updates.
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