Fredy Posted March 25, 2014 Share Posted March 25, 2014 HelloI need to know something about the Near Sahdings OrientationsWhen i import something from helios3d for exemple i have a specific orientation, but because of the terrain slops we get an diferent orientation in the "Shadings" panelsee the image attachedhow is this orientation calculated?Is it a mean of all the tables orientations?Is it a Maximum/Minimum?Where do this values come from?Thanks in advance Link to comment Share on other sites More sharing options...
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