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Posted

If I search for "gang tracked trackers PVsyst" in Google, Google's generative AI (which I don't fully trust) provides a whole page of information about simulating these trackers in PVsyst, starting with

"In PVsyst, "gang tracked trackers" refers to a type of solar tracker system where multiple trackers are mechanically linked together, moving as a single unit to follow the sun's path, essentially acting as a "gang" to optimize sun exposure on the solar panels; this design is often used to minimize mutual shading between trackers within a large array, maximizing energy production."

and moving on to

"How to model gang tracked trackers in PVsyst:

  • Project setup:
    When creating a new project in PVsyst, specify the tracker type as "Horizontal axis" or "Tilted axis" depending on your design. 
  • Tracking settings:
    Within the tracker definition, select the "Gang tracking" option to activate the linked movement feature."

However, I can't find any of this information on a PVsyst website/help page/etc.  What's the story?  It would be great if PVsyst could model these trackers, particularly with backtracking.

Posted

This is not applicable to PVsyst. All trackers in the shade scene track at the same angle. Users can force trackers to track at different angles relative to the standard tracking algorithm, but it is still applied globally to the scene. One would need to model each area of interest individually with different forced backtracking angles and combine results. Whether this results in improved production is uncertain.

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