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Rotate scene origin


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At the moment I'm working on a PV-project mounted on a facade. However the software I'm working with (VirtoSolar) doesn't support facade systems. To get arround this problem I just made a flat roof 3D model in VirtoSolar, and I want to flip this .pvc model in PVSyst on it's side. Sadly this doesn't work for me, I'm only able to rotate the whole building arround the azimuth, and if I change the tilt angle it messes up the whole scene. Is there a way to change the origin or rotate the whole building on it's side?




Gevel 2.png

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