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pitch in zone editing


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in the shading scene construction/zone editing tool, the pitch is limited to 100.

why this value?

could it be increased ?

it is worth it when implementing blocks or array in a large area (and not only modules or module strings)


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Hi hcolin,

Indeed, the value is limited to 100. It is an arbitrary value considering that beyond this value, the area is no longer really realistic. 

Unfortunately this value cannot be directly changed, but I can forward your request to the DEV team. For our information, what values would you have liked to put?


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