Jump to content

Shading and ground data


cvernay
 Share

Recommended Posts

It can be considered a shading object if you check the box in the objects properties "enable object to cast shadow" or something similar. Then it will be considered solid object. If you use it, without this check, it will still change the module placement and as such, their shading, POA, etc.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...