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PVSyst 6 IAM and Near Shading losses table


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Thank you for this information, I have corrected this for the next version 6.04 (to be released within 2-3 weeks).

This is only a problem of display, this doesn't affect the simulation results in any way.

In the meanwhile: the IAMLoss is the sum of IAMBLss + IAMDLss + IAMALss (Beam diffuse and albedo losses).

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