unilhexio Posted May 25, 2018 Share Posted May 25, 2018 I have found this object ("Bifacial Ground Object" in the shading scene construction. I supposed that this tool would create a ground object that reflects a part of incident irradiation, but I don't see any difference considering it or not. I can not find any topic about this in PVsyst help.Can you clarify this, please? Link to comment Share on other sites More sharing options...
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