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Posted

I have found this object ("Bifacial Ground Object" in the shading scene construction. I supposed that this tool would create a ground object that reflects a part of incident irradiation, but I don't see any difference considering it or not. I can not find any topic about this in PVsyst help.

Can you clarify this, please?

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Posted

Hi community,

Im looking for a script or pluggin who can move an object to the ground 0,0,0. One click button will be great like F3 in Lightwave.

Thanks

Phil

 

That would be great!

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