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Near shading bug: rack size automatically changes


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Yes, this is annoying. It has to do I think with the default settings for module spacing. Best case is to set it to zero in hidden parameters, so that when you import a project or shade scene, it doesnt rearrange the table by changing the table size. If the scene was set with .01m, and your default is .02, there wont be enough room in the table, so itll switch orientations and make number of modules accomodate the table. It would be nice if PVsyst automatically adjusted, or had an option where hidden parameter settings dont override the shade scene like that. Edited by dtarin
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