rocky Posted April 25, 2017 Share Posted April 25, 2017 Hello,We have a few instances that cause PVsyst to crash while constructing the 3D shading scene.1. Once the scene is built, choosing "Enable Real-Time Shadows" under the View menu will cause a crash. (The 3D scene consists only of a simple imported *.dae terrain file and a zone-filled array of approx 100 pv planes.)2. When configuring the zone, choosing "Field Properties" under the tool tab will cause a crash. (Same scene as above.)One additional inconvenience is that switching from one variant to another, or reloading the project file, loses the 3D shading scene definition. I.e., we need to rebuild the shading scene each time we reload the project file or variant. Otherwise it defaults back to the original orientation parameters each time.Many thanks for looking into these issues.-Rocky Link to comment Share on other sites More sharing options...
Sylvain Pepoli Posted April 26, 2017 Share Posted April 26, 2017 Hello,1. We have identified an issue about real-time shadows in big scenes which will be fixed in the next version, please confirm that it doesn't happen anymore when it is released2. We'll investigate this more in-depthAbout the scene not being saved, please make sure that you exit the dialog using the "Close" button or menu. Also make sure that you exit the next dialog by clicking on "OK", if you click "Cancel" here it will not save your changes in the scene. Link to comment Share on other sites More sharing options...
Sylvain Pepoli Posted April 26, 2017 Share Posted April 26, 2017 Hello again, we've been able to identify and fix the crash in the zone sample field dialog.It will be included with PVsyst 6.62. Link to comment Share on other sites More sharing options...
rocky Posted April 27, 2017 Author Share Posted April 27, 2017 Thank you for your response!In regards to the shade scene not being saved, let me clarify:We do close the shade scene as described. When we reload the project, the shade scene is not "lost", but rather the program assumes multi-orientations are being used.Original: Then click OK, and close the project and re-open the project: Then open near shadings: "Update Orientation Parameters" changes the Shadings to Multi-Orientation, which we do not want. We want to use the near shadings definition.Thank you,-rocky Link to comment Share on other sites More sharing options...
Sylvain Pepoli Posted May 3, 2017 Share Posted May 3, 2017 Hello,This is strange indeed, can you send us the project on which this happens to support@pvsyst.com ? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now