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Posted

Hello,

upgraded to version 6.6.1 recently. The improvements in the 3D shading editor are fantastic!

However, noticed that shadow objects (treelines etc.) registered in Helios3D are no longer importing through the H2P file. This had been working when last used in v6.4.3. See attached screenshots.

EDIT: found that the objects do transfer when saving the imported h2p as a .shd in 6.4.3 and opening the .shd in 6.6.1.

Still, would be great to have the full import working in 6.6.

Thanks!

Johan

 

1466536734_v643H2PImport(Small).jpg.4f021e757c0cc774e8f4d8a1b9e33f07.jpg

v643 H2P

 

1161601699_v661H2PImport(Medium).thumb.jpg.c54831ca6004321fd5341e497a341dc0.jpg

v661 H2P

  • 3 weeks later...
Posted

Hello,

Yes there is an issue with objects not being imported from the H2P file.

It will be fixed in version 6.62 to be released soon.

Here's a workaround : import the H2P file in a previous version and save the scene to an SHD file, then read it from 6.60+.

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