In the Near Shading Tab, when computing the shading factor table i notice that when going from higher Pitch E-W to a lower one induces some shading at low heighta even with backtracking enabled. But then i go back into the construction perspective again and i close it out without changing any of the fields and recomputed the shading factor table, the shading in the low heights is not there anymore.
Is this a glitch on PVsyst? If it is, It would be greatly appreciated if this can be taken, as i would have to run shading factor table twice every time i run simulation going from higher pitch to a lower pitch.
Than k you,