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gcantor

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  1. In PVsyst v6.40 I am having an issue when I import shade objects they are displayed in the wrong position. If I save the scene, close, and reopen they appear to go to the correct location, but they are displayed improperly on initial import.
  2. PVsyst is very slow to respond to inputs-even loading a project or changing system parameters or details losses can take minutes to load the input screens. If I use a helios export for near shadings it is practically unusable- computing a shading factor table takes several days! The cpu usage seems to be low, and there is very little disk activity during these hang ups. What is going on? Every time I click something, I have time to go get a cup of coffee before the program reacts. Are there any tips to make it work better? I am using v6.39 on a laptop with 8GB ram, Core i-7 processor and a solid state hard drive.
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