Hi Andre, I saw in the most recent update (6.39) there is a possibility of importing 3d shading objects. In the past, objects (regardless of location in the model) have imported as 'ground' objects and don't factor into the shading table. Has this changed? I've imported a shading object but it is still recognized as a ground object and doesn't affect near shadings. Is the import process different for these shade objects or is this functionality still not ready? Thanks! Evan