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Luca Vignoni

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  1. Hello, When doing a 3D scene with a ground object, what it is more accurate to do regarding the shadow casting option? Should I always left the ground object enabled? In some simulation if I disable the ground object I get around 4% loss (summing shading irradiance loss and electr. shading), whereas if I leave the ground enable I get a loss of 10%, which seems very high. Can you support on what would be more correct to do with the ground?
  2. Hello, Is it possible to find somewhere how much time the simulation took to be performed? I saw there are the seconds displayed on the screen while the simulation is running, but once it is finished, is it possible to find this information somewhere? Thank you
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