Jump to content

YASMINA

Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by YASMINA

  1. I am working on a project with 3D shading scene imported from the software helio (file h2p), I did the following simulations:

      Case  1 (variant VC9).  Including all shading objects (Results: near shading = 3.89% ;  Electrical shading loss= 3.19% )

      Case 2 (variant VCA). Enabling only shadow between trackers, exluding other objects shadows  (Results: near shading = 0.77%   ;  Electrical shading loss= 0.108% )

      Case 3 (variant VCB). Exluding the shadow between trackers but including the other objects (Results: near shading = 0.75%   ;  Electrical shading loss= 0.06% )

      Case 4 (variant VCC). Excluding all shadow objects and the trackers shadow too (Results: near shading =  0.71%  ;  Electrical shading loss= 0%  )

      Case 5 (variant VCD). Repeat again case 1 after excluding all shadow and then enable all of them again (Results: near shading = 0.8%   ;  Electrical shading loss= 0.167%  )

    The questions are:

      A. The 0.71% obtained as results of case 4, It is due to which shadow? the fact is that all shadows objects were disabled!

      B. The sum between loses of case 2 and case 3 should be the same as the case 1 results? if it is so, the results are not the same (for near shading is 0.77% (case 2)+0.75% (case  3)=1.52% so it is diffrent from 3.89% (case1).

       C. The Case 1 and Case 5 are exactly the same but, why the results are differents?

       D. Moving from case 1 to the other cases, the avarage axis tilt changes from -0.4º to -0.5º, but the only action done was enabling or disabling objects/trackers shadows

     

    Many thanks in advance for your help.

    Yasmina.

×
×
  • Create New...