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Michail Katsivelakis

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Everything posted by Michail Katsivelakis

  1. Dear PVSyst team, I'm working on a project where I've imported a PVCase shading scene into PVSyst. However, I'm unable to implement bifaciality in the simulation due to the following message: "The pitch between tables is not sufficiently homogenous." Is there a way to incorporate the bifacial effect into my simulation despite this issue? I understand that this might be related to the RMS limit for pitch distributions. Any guidance or suggestions would be greatly appreciated. Thank you in advance for your time. Kind Regards.
  2. Dear Team, How can I accurately simulate bifaciality in PVSyst, regarding that in Near Shadings Section 2P and 3P configurations are used? Are there any specific parameters or settings that need to be adjusted to account for the simulation of the bifaciality? For example, simulating 2P configuration with different pitch distances RMS Limit is responsible for the simulation. Is there any parameter that has to be configurated correctly in order the case that was mentioned above to be simulated? Thank you in advance for your time. With Respect, Katsivelakis Michail
  3. Dear Team, In the advanced parameters section there is the Pitch RMS limit for bifacial 2D models, with a default value of 0.10m. More specifically, working on a project with different pitch distances, the bifacial ability of panels is not able to be applied on different pitch distances. Increasing the limit mentioned above from default value to 0.4m value, the simulation is able to conducted. Could you please explain exactly the impact of different values of this parameter (Pitch RMS limit for bifacial 2D models) and the results that we were expecting with the default value (0.1m) in comparison to other values? How the expected P50 production is affected from this change? Is there any specific reason behind the selection of the default value (0.1 m) of the Pitch RMS limit for bifacial 2D models? Thank you in advance. Kind Regards
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