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Dear PVsyst team,

We often run large and complex simulations in which the shading computation (even using fast table method) takes up to several hours.

Often we leave the machine working at night and get the results in the morning but we have no way to know when the computation actually ended. This info would be helpful for the future, so we can know in about how long we could run a new variant with similar shadings.

While the computation is running, we can see how long it took so far so, when finishing, it would be enough to keep the last value of elapsed time on screen somewhere. Now it closes with the progress bar and there is no way to retrieve it (correct me if wrong).

Would it be possible to add this functionality in a future patch?

Best regards

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