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Modules following terrain slope in 3D shading scene


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Posted

Hello,

In my project, I’m working on the shading construction and I’ve imported a 3D map to simulate a ground-mounted PV system on a hill. I would like the module tables to lie flat on the ground, following the slope of the hill.

However, when I set the tilt angle to 0°, the modules are placed vertically. My intention is for the modules to be flush with the terrain surface—meaning their tilt should automatically adapt to the slope of the ground at each point.

How can I configure the system so that the modules follow the terrain slope correctly?

Thanks in advance!

Posted

Hello,

If you’d like to fill an area on a hill with PV modules, you can use the Zone Editing Tool. Once you've defined the zone using either a rectangular or polygonal area, click on Field Properties and set the desired tilt and azimuth (select Uses average), then click on Fill Zone.

Here’s an example of how a filled zone appears on hilly terrain:

image.thumb.png.aada10b5bb1aaaaafc8498393278b5c2.png

After filling the zone, you can select and edit an individual table (like the one highlighted in the scene above). You’ll notice that the baseline slope is automatically taken into account. The Basic Parameters of the selected table will also show the actual tilt and azimuth values for that specific table:

image.png.57bb289744a82b660b3824c03c7efd78.png
 
Hoping this helps you.

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