Mkitay123 Posted August 22 Posted August 22 Hi, I am running a simulation with multiple pitches in the shading scene. The average pitch would be 10.9m (pitch 9.5m, 10.5, 11, 11.5 and 12m). However, PVSyst automatically selected a 9.5m pitch in the reference backtracking parameters within the shading scene (image below). How does PVSYST calculate this average pitch?
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