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Default Naming for Copied Tables/Sheds/Objects


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Posted

Hello,

It would be useful if when a table or shed is copied/pasted in a shade scene, it takes the name of the table copied and adds a numerical value which increments by 1 so that each copied table/shed/object has a unique name. Copying/pasting sheds/tables saves time, but when there is an error associated with one, presently it will refer to the name of the table; if copied/pasted, it will have the same name unless a unique name is entered each time, which is time consuming when there are a number of elements copied/pasted.

Thanks.

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