dmerlin Posted May 9, 2017 Posted May 9, 2017 I just updated to version 6.62 and now whenever I create any object (shading object, pv plane, ect) PVsyst crashes. The object never shows up in the perspective view although I can edit the parameters. As soon as I hit close or cancel, I get the error report. I tried reinstalling the program already and I am still having the same problem. Has anyone else ran into this error? Is there any way to fix it?
Sylvain Pepoli Posted May 11, 2017 Posted May 11, 2017 Dear dmerlin, Please make sure your display drivers are up-to-date, you can find a tutorial detailing how to update them right there :
Makarevicvhm Posted January 12, 2018 Posted January 12, 2018 Hello dear PVsyst.I have the same problem with crash Shading Scene Construction. My project is very big 361MW, it is about 600 hectares. 42 840 strings with 30 modules in one stringWhen I do Shadings Animation I get bug report:date/time : 2018-01-11, 13:53:28, 662mscomputer name : W1041-CZC724BC6user name : makarevichvmregistered owner : Пользователь Windowsoperating system : Windows 10 x64 build 16299system language : Ukrainiansystem up time : 5 hours 14 minutesprogram up time : 6 minutes 29 secondsprocessors : 8x Intel® Core i7-7700 CPU @ 3.60GHzphysical memory : 26669/32647 MB (free/total)free disk space : (C:) 178,93 GBdisplay mode : 1600x900, 32 bitprocess id : $2128allocated memory : 1,50 GBlargest free block : 3,25 MBexecutable : Pvsyst6.exeexec. date/time : 2017-11-16 16:45version : 6.6.7.0compiled with : Delphi 10.2 TokyomadExcept version : 4.0.18activation key : c786b354f9244c38abede5b1a9accb25 (end of support: 09.01.2019)release date : 16.11.2017contact name : Makarevich Vladimircontact email : makarevichvm@dtek.comcallstack crc : $0040ea9d, $08748426, $08748426exception number : 3exception class : EOutOfMemoryexception message : Mémoire insuffisante.How to fix this bug?
Sylvain Pepoli Posted February 23, 2018 Posted February 23, 2018 Hello,Displaying the shadings animation over one day on very big scenes can cause these kind of crashes, especially when you define modules strings.This is due to the fact that PVsyst remembers all shadows for each animation step, so you can use the scrollbar afterwards to set an hour without having to recompute it.
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