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Eric Poirrier

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Everything posted by Eric Poirrier

  1. Dear Nikoloz, We recommend using a maximum of 50k polygons for the ground data. Exceeding this number will make PVsyst slower without significantly improving the accuracy of the simulation results. The import ground as CSV provided by PVsyst has an option to simply the geometry to meet with the 50K limit, you can either use this tool or find a way to reduce the number of polygons in your 3DS file. Regards
  2. Hello Lois, Yes this is true, v8.0 applies the orientation selected to the PV tables created, so in your case azimuth = 23. Why don't you reset the azimuth to 0 for your orientation while you create the components of your scene, to work in an "easy" coordinate system and then use the rotate tool for the entire scene to the required azimuth ? like you use to do with v7 ? Regards, Eric
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