PVsyst's forum

Welcome on PVsyst's forum.
It is currently Wed Oct 17, 2018 3:54 pm

All times are UTC+02:00




Post new topic  Reply to topic  [ 1 post ] 
Author Message
PostPosted: Fri Jun 08, 2018 2:08 am 

Joined: Thu Aug 24, 2017 6:44 am
Posts: 1
Hello,

I have 2 questions about ground shading cast, it would be really appreciated if you make some comments.

As attached, the shading will still reflected on the PV object even by disabling shadow casting.
Attachment:
Shadow Casting.jpg
Shadow Casting.jpg [ 38.69 KiB | Viewed 493 times ]
But as I run simulation and I can see the tree is flying on the panel and ground object doesn't look like not projected.
Attachment:
Flying Tree.jpg
Flying Tree.jpg [ 151.83 KiB | Viewed 493 times ]
Also we have different shading losses enabling/disabling shadow cast of ground object.

which one is reality simulation to be reflected?

And if I enable the ground shading cast, it takes huge of time to simulate itself.
even 6 hours took for less than 10% of progress bar, Do you have any idea to make faster?

Best Regards,
Kim


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 1 post ] 

All times are UTC+02:00


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited