|Ground object shading cast
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|Author:||Hyunjin [ Fri Jun 08, 2018 2:08 am ]|
|Post subject:||Ground object shading cast|
I have 2 questions about ground shading cast, it would be really appreciated if you make some comments.
As attached, the shading will still reflected on the PV object even by disabling shadow casting.
Shadow Casting.jpg [ 38.69 KiB | Viewed 5417 times ]
Flying Tree.jpg [ 151.83 KiB | Viewed 5417 times ]
which one is reality simulation to be reflected?
And if I enable the ground shading cast, it takes huge of time to simulate itself.
even 6 hours took for less than 10% of progress bar, Do you have any idea to make faster?
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