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Posted

I am having a lot of problems with the module layout tool when using polygons in my shading scene.

The shading scene builder only works to 2 decimal place accuracy, which is a problem when the module definition is down to mm accuracy. In a lot of cases, the modules will not fit the polygon due to rounding errors. With a rectangular plane you can usually just adjust the spacing and/or round up the values, but when it is staggered it becomes impossible.

As an interim solution, I have changed the module dimensions in the database to a 2dp number (in metres). Can you please advise whether this will impact on the accuracy of my simulation?

Regards,

Mark

Posted

The sizes and positions are indeed defined at the cm resolution in the shading scene and the Module layout parts.

This can eventually produce discrepancies of some mm by respect to your engineering planes.

However this will not have any perceptible impact on the shading calculations.

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