cvernay Posted April 28, 2022 Posted April 28, 2022 Dear all, I've imported ground data CSV on the 3D shading scene. My question is simple : is the ground considered for the near shading? In case there is a hilltop for instance, will it be considered in the shading factor table? Thank you in advance. Regards Christophe Vernay
jammyc Posted April 28, 2022 Posted April 28, 2022 You can include the ground in the simulation by selecting the ground object and selecting the "Enable shadow casting" checkbox.
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