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Showing results for tags 'shading scene'.
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Hi all, I have to run a simulation in PVsyst in order to compute the shadowing impact created by the presence of three wind turbine aerogenerators located within the layout design of an agrivoltaic PV plant. To do so, I am well aware of the fact that I can import in the PVsyst tool Near Shading 3D scene a .pvc file (from PVcase) of the layout which can include the 3D shadowing items of the 3 wind turbines with the aim to compute in the simulation the impact of the shadows generated by those turbines with respect to the PV plant producibility. In this regard, I would like to know: - if the software quantifies such shading losses in the loss diagram under the voice Near Shading Losses. If not, please clarify in which voice they are allocated in the loss diagram -if there is some kind of way to compute the impact of the shadings generated by the wind turbines in a daily/hourly/monthly formats to understand for example through the year in which periods of time (days, hours) the shading effects is more relevant Please let me know if there is the need of any additional information that could be helpful to provide an answer to my questions. Thank you in advance. Vinh
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Hello PVsyst Community, I’m a solar PV designer working on utility-scale projects and looking for an efficient way to import a 3D forest model into PVsyst. The goal is to perform accurate shading and horizon analyses, as nearby vegetation significantly impacts system performance. If anyone has experience or recommendations for importing realistic 3D vegetation or forest models into PVsyst—whether through SketchUp, terrain files, or other compatible formats—I would greatly appreciate your insights. Thanks in advance for your support! Best regards, Carlos
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Hi, I am comparing a PVSyst model and its simulated shading with IR drone footage to see how the two compare in terms of shading. The biggest issue I am coming across is that the strings, in real life, have been partitioned in a completely different way to the model. Each "rack table" is set up in a simple manner, but in real life, the stings have been wired across multiple tables in the same row or across tables in different rows. What I am seeing in real life is that many of these strings are ceasing to produce energy because the "mutual shadings are sufficiently spread out". However, since the PVSyst model isn't partitioned in the same way, I am seeing a significantly less pronounced effect from the nearby tree shading. Is there a way to manually adjust the partitions and align the model to what was actually built? Do you have any other suggestions for modeling building so I can make the effects from shading more pronounced or "realistic"? Let me know if you need any additional information from me in order to answer my question and thank you in advance for your help. Best, Spencer
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Hi, I was wondering if Pvsyst during the shading loss simulation takes into account the half cut technology modules or when a module in landscape is shaded on the lower half PVsyst considers the entire module bypassed ? Second thing, when doing partitions do I need to create a partition that divides the module in half (landscape configuration) to take the half cut modules into account or not and PVsyst considers that already by default ? Thank you
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Hi, is there a way to group trackers in the shading scene construction? I can ungroup an array but couldn't figure out how to do the opposite. Many thanks!